The 20 games you shouldn’t miss in 2014

By Brandon Boyer

Over the past year I played hundreds of amazing games across a wide spectrum of team sizes, budgets and ambitions. These exemplify the best that 2014 had to offer: interesting places to explore, important achievements, or just nice ideas executed simply. I hope you'll find them as surprising and delightful as I did. Read the rest

Creator of “Choose Your Own Adventure” books that influenced games, online culture has died

By Xeni Jardin

R.A Montgomery, co-author of children’s book series “Choose Your Own Adventure,” died on Nov. 9 in Vermont. He was 78. Read the rest

Humble Indie Bundle 2 adds games from first bundle

By Brandon Boyer

Cory mentioned this campaign when it first launched, but the team behind the charity-driven Humble Indie Bundle 2 — which lets you pay what you like for five top-tier indie games — have now added all six games from this year’s previous Indie Bundle, if you donate more than the overall average amount.... Read the rest Read the rest

Brandon named Independent Games Festival chairman

By Brandon Boyer

I’m not the greatest at this whole self-promotion gig, but a quick update to note that it’s just been announced that I’ll be joining the 2011 Independent Games Festival as its new chairman, taking over for Simon Carless, who’s done a fantastic job of making the festival the premiere place to showcase the home-grown talent that’s changing the way we think about games, year after year.... Read the rest Read the rest

Recently on Offworld: Quarrel‘s magic wool, Monkey Island in Crysis, the best of BlipFest

By Brandon Boyer

Topping our list of anticipated Xbox Live Arcade games but still off too many radars elsewhere, Offworld returns from a day at Scotland-based Denki with a behind the scenes look at the making of their upcoming word-battler Quarrel... Read the rest (above), from its cardboard and tiddly-wink origins to the ‘magic wool’ now running underneath. Read the rest

Recently on Offworld: Elite turns 25, Left 4 Teletubbies, Indies Invade Austin

By Brandon Boyer

With the launch of Retro Remakes on Offworld... Read the rest, we started a straw poll to ask: what’s the one remake you’d most like to see appear on consoles or handhelds, with the results to be tabulated and published at the end of the week. Read the rest

Recently on Offworld: Nintendo’s holiday lineup, Marian moves, Angry Dad the Game

By Brandon Boyer

Recently on Offworld we took an in-depth look at the games coming to both Wii and DS throughout the beginning of 2010 that you should be paying attention to (above), including new versions of Maxis’s Spore... Read the rest — which has just received a new, surprisingly full featured Flash version of its Creature Creator utility for your web perusal, in anticipation of the upcoming games. Read the rest

Recently on Offworld: New Indie Hotness, the sniper and the spy, Tetris in 3D

By Brandon Boyer

With Austin’s Game Developers Conference fully underway, Offworld‘s got updates on a few of the Indie Games Summit sessions nearest and dearest to its heart, with my own ‘New Indie Hotness’ show and tell (above), where I ran live demos of seven of the best up and coming indies you need to play (with the help of a special guest star), and a look behind the smash success of Colin Northway’s Flash construction kit Fantastic Contraption... Read the rest. Read the rest

Recently on Offworld: Beatles go 8-bit, Dreamcast gets a new game, let concept artists rule

By Brandon Boyer

Is the games industry missing an opportunity to let concept artists rule the roost? In his latest Ragdoll Metaphysics column, Jim Rossignol points to both success stories and missed opportunities where letting artists spearhead the game either did bring or should have brought the game closer to art, and calls for a new industry arms race to create the best “watercolour FPS games, painterly RTS games, and oil-painting strategies.” Elsewhere, 09/09/09 was a double-header day in games: less celebrated for the 10th anniversary of the cut-down-in-its-prime Dreamcast, which Sega celebrated by announcing a return to Sonic the Hedgehog’s roots with a new hi-def 2D game due in 2010, while a group of indies announced Rush Rush Rally Racing... Read the rest, the first new Western-made game for the console in many years. Read the rest

Recently on Offworld: Catan on iPhone, Canabalt on iPhone, cigar-chomping he-Links

By Brandon Boyer

Recently on Offworld, German developer Exozet revealed not only the first screenshot for the upcoming official iPhone version of Catan... Read the rest, but also opened a limited number of beta applications to the public, meaning you might be getting your hands on the game much earlier than expected. Read the rest

Recently on Offworld: Comic jumping, three for the Wii, Metroid in Lego

By Brandon Boyer

Even with yesterday’s holiday, we still caught up on some of the weekend’s biggest news from PAX or otherwise, as Twisted Pixel — the indie dev behind the recent fantastic one-button Xbox Live Arcade platformer Splosion Man — unveils Comic Jumper... Read the rest, a superhero run and gun that will change its style as you, well, jump between comics from PowerPuff to Sin City. Read the rest

Recently on Offworld: Vectorpark on iPhone, PAX info influx, sex lives of Famicom programmers

By Brandon Boyer

Recently on Offworld, this weekend’s Penny Arcade Expo opening has brought with it a tidal wave of new game details and announcements: Ubisoft crosses Splinter Cell with Keyboard Cat, Grasshopper’s No More Heroes 2 goes 8-bit (on purpose), 2K reveals BioShock 2‘s multiplayer in motion, Monkey Island creator Ron Gilbert’s DeathSpank gets its debut trailer, and Valve show off Left 4 Dead 2... Read the rest‘s undead clown-inhabited Dark Carnival. Read the rest

Recently on Offworld: from girl geek to Godwin’s Law, Spelunky goes console, Bonk returns

By Brandon Boyer

Quick — how many games in the industry’s long history can you name with a female lead? In her latest One More Go column, Margaret Robertson says the fact that we “run out of entries for the Great Gaming Leading Lady Pantheon before we run out of fingers is just plain odd” and asks, “Are we really saying that we can’t find a viable way to make games that turn 51% of the world’s population into heroes a goer?” Elsewhere on Offworld: huge indie news, as Derek Yu’s procedurally-generated rogue-like platformer masterpiece Spelunky is announced for Xbox Live Arcade, and LostWinds — the gorgeously gentle WiiWare debut game from Elite creators Frontier — prepares for the Winter of the Melodias... Read the rest, its season-shifting sequel. Read the rest

Recently on Offworld: stunt-man simulators, return of the M.U.L.E., Wii Opera set free

By Brandon Boyer

Officially now back at my Offworld post (following a long break away to the Bay Area, that, most excitingly, saw me complete the first leg of the journey through the infinitely fascinating reality game The Jejune Institute), we return with some catching-up coverage that includes breakneck stunt-man simulator Canabalt... Read the rest — a five-day stripped-down Experimental Gameplay entry from Adam Saltsman — a game whose one-button simplicity completely belies its action/sci-fi flick inspired roof-top leaping thrills. Read the rest

Recently on Offworld: meet the Metroid makers, the average gamer makeup, crawling DS dungeons

By Brandon Boyer

With Nintendo’s Metroid Prime Trilogy — all three Metroid Prime... Read the rest games collected on a single disc and updated with Wii controls — just released this week, we spent the day with Austin-native developer Retro Studios to learn how the classic franchise fell into their laps, the process of re-interpreting it in first person, and how to read Nintendo’s haiku-like approach to game development. Read the rest